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Devlog
Moe's Mammoth Rampage
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Devlog
Some cool tools used in, and developed for, the game
October 06, 2022
by
Mike Guthrie-Plouffe
I’m a big fan efficiency. If there’s a task that involves mindless clicking for thirty minutes that I’m confident that I’ll be doing again at some point in the future, I’ll find a way to aut...
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Some technical details about the game!
October 06, 2022
by
Mike Guthrie-Plouffe
Procedural Level Generation & Difficulty Curve The game is comprised of a single scene, which generates “chunks” as the player progresses. These chunks hold the level geometry such as pits and pla...
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